optimize: community polish — crossfade, position lock, effort sync

- 双图层交叉淡化人像过渡:备用层加载完成才淡入,无白闪;拖动 120ms 快速过渡、落定 340ms 慢速过渡,prefers-reduced-motion 直切
- 滑块位置固定:原生模型座位按钮级 180px 固定足迹(选择器限定 button,避免误伤 label/effort 子元素)+ 滑块 flex 固定尺寸 + 交互期 rAF 漂移补偿
- 原生推理等级与滑块实时同步:拖动预览乐观回写共享 directory store,松手提交、失败/Esc/取消自动回滚
- 滑动更丝滑:移除图片序列模式下对隐藏 video 的每帧 seek,24 张锚点预加载 + decoding=async,交叉淡化走合成器动画
- 滑块自定义光标:liang-cursor.cur(热点居中 16,16),加载失败回退 ew-resize
- 版本升至 0.2.0,随包新增 CHANGELOG.md 优化说明
This commit is contained in:
jiaererw
2026-08-18 16:32:25 +08:00
parent 08f60e8ef3
commit 9c06acf15b
9 changed files with 1164 additions and 714 deletions

View File

@@ -54,6 +54,8 @@ const PORTRAIT_ANCHORS = [
{ level: 30, file: "stage-30.png" },
] as const;
const ANCHOR_LEVELS = PORTRAIT_ANCHORS.map((anchor) => anchor.level);
interface SkinSettings {
enabled: boolean;
bindEffort: boolean;
@@ -141,13 +143,16 @@ class SkinPresenter {
private readonly root: HTMLDivElement;
private readonly video: HTMLVideoElement;
private readonly poster: HTMLImageElement;
private readonly portrait: HTMLImageElement;
private readonly frames: HTMLImageElement[];
private readonly preloads: HTMLImageElement[];
private enabled = true;
// Default to the max frame so the first paint after load is the dark shell;
// starting at 0 flashed the light palette before the directory resolved.
private frame = PREVIEW_MAX_FRAME;
private pendingFrame = PREVIEW_MAX_FRAME;
private pendingMode: "drag" | "settle" = "settle";
private activeFrame = 0;
private pendingSource: string | null = null;
private raf = 0;
private disposed = false;
private unsubscribe: () => void;
@@ -159,6 +164,7 @@ class SkinPresenter {
this.root.className = "liang-skin-backdrop";
this.root.dataset.plugin = PACKAGE_ID;
this.root.dataset.media = "sequence";
this.root.dataset.crossfade = "slow";
this.root.setAttribute("aria-hidden", "true");
this.video = document.createElement("video");
@@ -167,7 +173,7 @@ class SkinPresenter {
this.video.preload = "auto";
// A video poster stays painted while a paused video is scrubbed in some
// browsers, which would make every effort show the same portrait. Keep the
// separate image element as the true load-error fallback instead.
// separate image elements as the true load-error fallback instead.
const webm = document.createElement("source");
webm.src = `${ASSET_PREFIX}/liang-evolution.webm`;
webm.type = "video/webm";
@@ -181,19 +187,29 @@ class SkinPresenter {
this.poster.src = `${ASSET_PREFIX}/liang-poster.png`;
this.poster.alt = "";
this.portrait = document.createElement("img");
this.portrait.className = "liang-skin-sequence-frame";
this.portrait.alt = "";
this.portrait.draggable = false;
this.portrait.addEventListener("error", this.handleSequenceError);
// Two stacked crossfade layers: the standby layer loads the next portrait
// while the active one stays painted, then an opacity/scale transition
// hands over — no hard src swap, no white flash.
this.frames = [];
for (let index = 0; index < 2; index += 1) {
const image = document.createElement("img");
image.className = "liang-skin-sequence-frame";
image.alt = "";
image.draggable = false;
image.decoding = "async";
image.addEventListener("error", this.handleSequenceError);
image.addEventListener("load", () => this.handleFrameLoaded(image));
this.frames.push(image);
}
this.preloads = PORTRAIT_ANCHORS.map(({ file }) => {
const image = new Image();
image.decoding = "async";
image.src = `${ASSET_PREFIX}/portrait-source-v2/${file}`;
return image;
});
this.root.append(this.video, this.portrait, this.poster);
this.root.append(this.video, this.frames[0], this.frames[1], this.poster);
document.body.prepend(this.root);
this.video.addEventListener("loadedmetadata", this.handleMetadata);
@@ -246,9 +262,10 @@ class SkinPresenter {
}
}
setFrame(frame: number) {
setFrame(frame: number, mode: "drag" | "settle" = "drag") {
this.pendingFrame = Math.min(PREVIEW_MAX_FRAME, Math.max(0, Math.round(frame)));
this.frame = this.pendingFrame;
this.pendingMode = mode;
if (!this.enabled) return;
if (this.raf !== 0) return;
this.raf = requestAnimationFrame(() => {
@@ -278,8 +295,11 @@ class SkinPresenter {
body.style.setProperty("--liang-accent-hover", palette.accentHover);
body.style.setProperty("--liang-hover", palette.hover);
body.style.setProperty("--liang-portrait-opacity", palette.portraitOpacity);
this.root.dataset.crossfade = this.pendingMode === "settle" ? "slow" : "fast";
this.updatePortrait(palette.level);
this.seek(this.frame);
// Seeking a hidden <video> is pure cost (and visibly janky) during drags
// in the default image-sequence mode; only the video fallback needs it.
if (this.root.dataset.media === "video") this.seek(this.frame);
}
syncNativeTheme(theme: NativeThemeId = paletteForFrame(this.frame).stage === 5 ? "dark" : "light") {
@@ -288,15 +308,47 @@ class SkinPresenter {
}
private updatePortrait(level: number) {
if (this.root.dataset.media !== "sequence") return;
const { lowerIndex, upperIndex, mix } = portraitBlendForLevel(
level,
PORTRAIT_ANCHORS.map((anchor) => anchor.level),
ANCHOR_LEVELS,
);
const lower = PORTRAIT_ANCHORS[lowerIndex];
const upper = PORTRAIT_ANCHORS[upperIndex];
const selected = mix >= 0.5 ? upper : lower;
const source = `${ASSET_PREFIX}/portrait-source-v2/${selected.file}`;
if (this.portrait.getAttribute("src") !== source) this.portrait.src = source;
const active = this.frames[this.activeFrame];
if (active.getAttribute("src") === source) {
// Already showing this anchor; drop any stale queued handover.
this.pendingSource = null;
return;
}
if (this.pendingSource === source) return;
const standbyIndex = 1 - this.activeFrame;
const standby = this.frames[standbyIndex];
this.pendingSource = source;
if (standby.getAttribute("src") !== source) standby.src = source;
// Cache hit (preloaded): hand over immediately — the CSS transition still
// eases the swap, so a fast drag stays glued to the pointer.
if (standby.complete && standby.naturalWidth > 0) {
this.activate(standbyIndex);
}
}
private readonly handleFrameLoaded = (image: HTMLImageElement) => {
if (
this.pendingSource === null
|| image.getAttribute("src") !== this.pendingSource
) return;
this.activate(this.frames.indexOf(image));
};
private activate(index: number) {
if (index < 0 || index === this.activeFrame) return;
this.frames[this.activeFrame].classList.remove("is-active");
this.activeFrame = index;
this.frames[index].classList.add("is-active");
this.pendingSource = null;
}
private seek(frame: number) {
@@ -324,7 +376,10 @@ class SkinPresenter {
this.video.pause();
this.video.removeEventListener("loadedmetadata", this.handleMetadata);
this.video.removeEventListener("error", this.handleVideoError);
this.portrait.removeEventListener("error", this.handleSequenceError);
for (const image of this.frames) {
image.removeEventListener("error", this.handleSequenceError);
image.src = "";
}
this.poster.removeEventListener("error", this.handlePosterError);
for (const image of this.preloads) image.src = "";
this.root.remove();
@@ -376,6 +431,13 @@ function LiangEffortSlider({ directory, load, select, presenter, scope }: Slider
const [interacting, setInteracting] = useState(false);
const dragging = useRef(false);
const dragStartFrame = useRef(frame);
const rootRef = useRef<HTMLDivElement>(null);
const interactionArmed = useRef(false);
const dragStartCommittedId = useRef<string | undefined>(undefined);
const dragStartCurrent = useRef<ModelSelection | null>(null);
const previewSyncedId = useRef<string | undefined>(undefined);
const lockRaf = useRef(0);
const lockBaseLeft = useRef<number | null>(null);
const enabled = skin.enabled;
useEffect(() => {
@@ -385,9 +447,44 @@ function LiangEffortSlider({ directory, load, select, presenter, scope }: Slider
useEffect(() => {
if (!bindEffort || dragging.current || pending) return;
setFrame(committedFrame);
presenter.setFrame(committedFrame);
presenter.setFrame(committedFrame, "settle");
}, [bindEffort, committedFrame, pending, presenter]);
// While the user interacts (or a commit is in flight), the native model
// seat to the right may change its label width and reflow this flex row.
// Pin the control's on-screen position each frame and compensate any drift
// with a transform, then glide back smoothly when the interaction ends.
const locked = interacting || pending;
useEffect(() => {
if (!locked) return;
const root = rootRef.current;
if (root === null) return;
root.style.transition = "";
root.style.willChange = "transform";
lockBaseLeft.current = root.getBoundingClientRect().left;
const step = () => {
lockRaf.current = requestAnimationFrame(step);
const base = lockBaseLeft.current;
if (base === null) return;
const drift = base - root.getBoundingClientRect().left;
if (Math.abs(drift) > 0.5) {
root.style.transform = `translateX(${drift.toFixed(2)}px)`;
}
};
lockRaf.current = requestAnimationFrame(step);
return () => {
cancelAnimationFrame(lockRaf.current);
lockRaf.current = 0;
root.style.transition = "transform 200ms ease-out";
root.style.transform = "";
window.setTimeout(() => {
root.style.transition = "";
root.style.willChange = "";
}, 220);
lockBaseLeft.current = null;
};
}, [locked]);
if (!enabled) return null;
if (bindEffort && (reasoning === null || efforts.length < 2)) return null;
@@ -396,21 +493,62 @@ function LiangEffortSlider({ directory, load, select, presenter, scope }: Slider
const progressRatio = frame / PREVIEW_MAX_FRAME;
const tooltipLabel = indicatorLabel(frame, bindEffort ? efforts : []);
const beginInteraction = () => {
if (interactionArmed.current) return;
interactionArmed.current = true;
dragging.current = true;
dragStartFrame.current = frame;
const snapshot = directory.getSnapshot();
dragStartCurrent.current = snapshot.current;
const snapshotReasoning = modelReasoning(snapshot);
dragStartCommittedId.current = snapshotReasoning?.selection.reasoningEffort
?? snapshotReasoning?.defaultEffort;
previewSyncedId.current = undefined;
};
// Roll the shared directory store back to the value captured before this
// interaction (undoes any optimistic preview echo).
const restorePreviewSync = () => {
const original = dragStartCurrent.current;
if (original === null || previewSyncedId.current === undefined) return;
directory.store.update((draft) => {
draft.current = original;
});
previewSyncedId.current = undefined;
};
const cancelInteraction = () => {
setInteracting(false);
interactionArmed.current = false;
dragging.current = false;
setFrame(dragStartFrame.current);
presenter.setFrame(dragStartFrame.current, "settle");
restorePreviewSync();
};
const commit = async (rawFrame: number) => {
interactionArmed.current = false;
dragging.current = false;
if (!bindEffort) {
dragging.current = false;
setFrame(rawFrame);
presenter.setFrame(rawFrame);
presenter.setFrame(rawFrame, "settle");
return;
}
const targetIndex = nearestEffortIndex(rawFrame, efforts);
const target = efforts[targetIndex];
if (target === undefined) return;
if (target === undefined) {
restorePreviewSync();
return;
}
const targetFrame = frameForEffort(targetIndex, efforts.length);
dragging.current = false;
setFrame(targetFrame);
presenter.setFrame(targetFrame);
if (targetIndex === committedIndex || pending) return;
presenter.setFrame(targetFrame, "settle");
if (target.id === dragStartCommittedId.current) {
// No real change: just undo any optimistic preview echo.
restorePreviewSync();
return;
}
if (pending) return;
setPending(true);
setFailed(false);
const accepted = await select({
@@ -421,13 +559,25 @@ function LiangEffortSlider({ directory, load, select, presenter, scope }: Slider
setPending(false);
if (!accepted) {
setFailed(true);
setFrame(committedFrame);
presenter.setFrame(committedFrame);
restorePreviewSync();
const rollbackIndex = selectedEffortIndex(
efforts,
dragStartCommittedId.current,
undefined,
);
const rollbackFrame = rollbackIndex < 0
? PREVIEW_MAX_FRAME
: frameForEffort(rollbackIndex, efforts.length);
setFrame(rollbackFrame);
presenter.setFrame(rollbackFrame, "settle");
} else {
previewSyncedId.current = undefined;
}
};
return (
<div
ref={rootRef}
className="liang-effort-control"
data-plugin={PACKAGE_ID}
data-state={failed ? "error" : pending ? "pending" : "ready"}
@@ -461,25 +611,38 @@ function LiangEffortSlider({ directory, load, select, presenter, scope }: Slider
aria-label={bindEffort ? "思考等级" : "皮肤进度"}
aria-valuetext={bindEffort ? previewEffort?.name ?? "" : tooltipLabel}
onPointerDown={() => {
dragging.current = true;
dragStartFrame.current = frame;
beginInteraction();
setInteracting(true);
}}
onInput={(event) => {
dragging.current = true;
const next = Number(event.currentTarget.value);
setFrame(next);
presenter.setFrame(next);
presenter.setFrame(next, "drag");
if (!bindEffort || reasoning === null) return;
// Optimistically echo the nearest preview effort into the shared
// directory store so the native model seat updates in lockstep
// while dragging; commit/rollback settles the final value.
const index = nearestEffortIndex(next, efforts);
const effort = efforts[index];
if (effort === undefined || effort.id === previewSyncedId.current) return;
previewSyncedId.current = effort.id;
directory.store.update((draft) => {
const current = draft.current;
if (
current === null
|| current.provider !== reasoning.selection.provider
|| current.model !== reasoning.selection.model
) return;
current.reasoningEffort = effort.id;
});
}}
onPointerUp={(event) => {
setInteracting(false);
void commit(Number(event.currentTarget.value));
}}
onPointerCancel={() => {
setInteracting(false);
dragging.current = false;
setFrame(dragStartFrame.current);
presenter.setFrame(dragStartFrame.current);
cancelInteraction();
}}
onKeyUp={(event) => {
setInteracting(false);
@@ -491,11 +654,9 @@ function LiangEffortSlider({ directory, load, select, presenter, scope }: Slider
}}
onKeyDown={(event) => {
setInteracting(true);
beginInteraction();
if (event.key === "Escape" && !pending) {
setInteracting(false);
dragging.current = false;
setFrame(dragStartFrame.current);
presenter.setFrame(dragStartFrame.current);
cancelInteraction();
}
}}
/>

View File

@@ -41,7 +41,24 @@ body[data-liang-skin="on"] .liang-skin-backdrop {
.liang-skin-backdrop[data-media="sequence"] .liang-skin-sequence-frame {
display: block;
/* Crossfade layers: inactive sits transparent and slightly enlarged, the
active one eases back to a calm 1:1. Dragging swaps fast so the preview
stays glued to the pointer; settling swaps slow for a gentle landing. */
opacity: 0;
transform: translateY(-50%) scale(1.018);
transition:
opacity 120ms ease-out,
transform 240ms cubic-bezier(0.22, 1, 0.36, 1);
will-change: opacity, transform;
}
.liang-skin-backdrop[data-media="sequence"] .liang-skin-sequence-frame.is-active {
opacity: var(--liang-portrait-opacity, 0.82);
transform: translateY(-50%) scale(1);
}
.liang-skin-backdrop[data-crossfade="slow"] .liang-skin-sequence-frame {
transition-duration: 340ms, 520ms;
}
.liang-skin-backdrop[data-media="video"] .liang-skin-sequence-frame,
@@ -337,7 +354,14 @@ body[data-liang-skin="on"]:is(
--liang-control-rail: var(--dsw-alias-border-l3, rgb(0 0 0 / 16%));
position: relative;
display: flex;
/* Fixed footprint: the native model seat to the right changes its label
width when the reasoning effort changes, which reflows the trailing flex
row. Pin this control's own size so it never contributes to that shift
(absolute position is additionally locked during interaction in JS). */
flex: 0 0 124px;
width: 124px;
min-width: 124px;
max-width: 124px;
height: 28px;
align-items: center;
margin: 0 3px;
@@ -349,6 +373,19 @@ body[data-liang-skin="on"] .liang-effort-control {
--liang-control-rail: color-mix(in srgb, var(--liang-secondary) 28%, transparent);
}
/* The native model seat (composer input.model) widens with the effort label
text; give it a stable footprint under the Liang skin so switching effort
never reflows the slider out of position. The label ellipsizes instead.
Button-scoped on purpose: the inner label/effort spans also contain this
class substring and must never be sized (sizing them pushed the effort text
out of the button, splitting the model+effort pair apart). */
body[data-liang-skin="on"] button[class*="_7KE1Ra_trigger"] {
box-sizing: border-box;
width: 180px;
min-width: 180px;
max-width: 180px;
}
.liang-effort-control__ticks {
position: absolute;
z-index: 0;
@@ -415,7 +452,9 @@ body[data-liang-skin="on"] .liang-effort-control {
width: calc(100% - 7px);
height: 28px;
margin: 0 3.5px;
cursor: ew-resize;
/* Branded pointer (centered hotspot baked into the .cur); fall back to the
native resize cursor if the asset fails to load. */
cursor: url("/plugins/dsh-client-liang-intensity-skin/assets/liang-cursor.cur") 16 16, ew-resize;
appearance: none;
background: transparent;
touch-action: pan-y;
@@ -620,7 +659,10 @@ body[data-liang-skin="on"] .liang-effort-control__range::-webkit-slider-thumb {
@media (max-width: 760px) {
.liang-effort-control {
flex-basis: 92px;
width: 92px;
min-width: 92px;
max-width: 92px;
}
.liang-skin-backdrop video,
@@ -636,6 +678,7 @@ body[data-liang-skin="on"] .liang-effort-control__range::-webkit-slider-thumb {
.liang-skin-backdrop,
.liang-skin-backdrop video,
.liang-skin-backdrop img,
.liang-skin-backdrop .liang-skin-sequence-frame,
body[data-liang-skin="on"] button,
body[data-liang-skin="on"] input,
body[data-liang-skin="on"] textarea {

View File

@@ -9,6 +9,8 @@ export const SETTINGS_NAMESPACE = "liang-intensity-skin";
export const ASSET_PREFIX = `/plugins/${PACKAGE_ID}/assets/`;
const ASSET_SPECS = [
["liang-cursor.cur", "image/x-icon"],
["liang-cursor.ico", "image/x-icon"],
["liang-evolution.webm", "video/webm"],
["liang-evolution.mp4", "video/mp4"],
["liang-poster.png", "image/png"],