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/*
geometry_utils: Utility library to provide common geometry types and transformations
Copyright (C) 2013 Nathan Michael
2016 Erik Nelson
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef GEOMETRY_UTILS_YAML_LOADER_H
#define GEOMETRY_UTILS_YAML_LOADER_H
#ifdef __YAML_UTILS_H__
#error "YAMLUtils must be included last"
#endif
#include <yaml-cpp/yaml.h>
#include <geometry_utils/GeometryUtils.h>
namespace YAML {
template <>
struct convert<geometry_utils::Vector2> {
static Node Encode(const geometry_utils::Vector2& rhs) {
Node node;
node.push_back(rhs[0]);
node.push_back(rhs[1]);
return node;
}
static bool Decode(const Node& node, geometry_utils::Vector2& rhs) {
if (!node.IsSequence() || node.size() != 2)
return false;
rhs[0] = node[0].as<double>();
rhs[1] = node[1].as<double>();
return true;
}
};
template <>
struct convert<geometry_utils::Vector3> {
static Node Encode(const geometry_utils::Vector3& rhs) {
Node node;
node.push_back(rhs[0]);
node.push_back(rhs[1]);
node.push_back(rhs[2]);
return node;
}
static bool Decode(const Node& node, geometry_utils::Vector3& rhs) {
if (!node.IsSequence() || node.size() != 3)
return false;
rhs[0] = node[0].as<double>();
rhs[1] = node[1].as<double>();
rhs[2] = node[2].as<double>();
return true;
}
};
template <>
struct convert<geometry_utils::Vector4> {
static Node Encode(const geometry_utils::Vector4& rhs) {
Node node;
node.push_back(rhs[0]);
node.push_back(rhs[1]);
node.push_back(rhs[2]);
node.push_back(rhs[3]);
return node;
}
static bool Decode(const Node& node, geometry_utils::Vector4& rhs) {
if (!node.IsSequence() || node.size() != 4)
return false;
rhs[0] = node[0].as<double>();
rhs[1] = node[1].as<double>();
rhs[2] = node[2].as<double>();
rhs[3] = node[3].as<double>();
return true;
}
};
}
#endif