/********************************************************************** Copyright (c) 2020-2023, Unitree Robotics.Co.Ltd. All rights reserved. ***********************************************************************/ #include #include #include #include #define TOPIC_HIGHSTATE "rt/sportmodestate" using namespace unitree::common; enum test_mode { /*---Basic motion---*/ normal_stand, balance_stand, velocity_move, stand_down, stand_up, damp, recovery_stand, /*---Special motion ---*/ sit, rise_sit, stop_move = 99 }; const int TEST_MODE = stand_down; class Custom { public: Custom() { sport_client.SetTimeout(10.0f); sport_client.Init(); suber.reset(new unitree::robot::ChannelSubscriber(TOPIC_HIGHSTATE)); suber->InitChannel(std::bind(&Custom::HighStateHandler, this, std::placeholders::_1), 1); }; void RobotControl() { ct += dt; double px_local, py_local, yaw_local; double vx_local, vy_local, vyaw_local; double px_err, py_err, yaw_err; double time_seg, time_temp; unitree::robot::go2::PathPoint path_point_tmp; std::vector path; switch (TEST_MODE) { case normal_stand: // 0. idle, default stand // sport_client.SwitchGait(0); // 0:idle; 1:tort; 2:tort running; 3:climb stair; 4:tort obstacle sport_client.StandUp(); break; case balance_stand: // 1. Balance stand (controlled by dBodyHeight + rpy) // sport_client.Euler(0.1, 0.2, 0.3); // roll, pitch, yaw // sport_client.BodyHeight(0.0); // relative height [-0.18~0.03] sport_client.BalanceStand(); break; case velocity_move: // 2. target velocity walking (controlled by velocity + yawSpeed) sport_client.Move(0.3, 0, 0.3); break; case stand_down: // 4. position stand down. sport_client.StandDown(); break; case stand_up: // 5. position stand up sport_client.StandUp(); break; case damp: // 6. damping mode sport_client.Damp(); break; case recovery_stand: // 7. recovery stand sport_client.RecoveryStand(); break; case sit: if (flag == 0) { sport_client.Sit(); flag = 1; } break; case rise_sit: if (flag == 0) { sport_client.RiseSit(); flag = 1; } break; case stop_move: // stop move sport_client.StopMove(); break; default: sport_client.StopMove(); } }; // Get initial position void GetInitState() { px0 = state.position()[0]; py0 = state.position()[1]; yaw0 = state.imu_state().rpy()[2]; std::cout << "initial position: x0: " << px0 << ", y0: " << py0 << ", yaw0: " << yaw0 << std::endl; }; void HighStateHandler(const void *message) { state = *(unitree_go::msg::dds_::SportModeState_ *)message; // std::cout << "Position: " << state.position()[0] << ", " << state.position()[1] << ", " << state.position()[2] << std::endl; // std::cout << "IMU rpy: " << state.imu_state().rpy()[0] << ", " << state.imu_state().rpy()[1] << ", " << state.imu_state().rpy()[2] << std::endl; }; unitree_go::msg::dds_::SportModeState_ state; unitree::robot::go2::SportClient sport_client; unitree::robot::ChannelSubscriberPtr suber; double px0, py0, yaw0; // 初始状态的位置和偏航 double ct = 0; // 运行时间 int flag = 0; // 特殊动作执行标志 float dt = 0.005; // 控制步长0.001~0.01 }; int main(int argc, char **argv) { if (argc < 2) { std::cout << "Usage: " << argv[0] << " networkInterface" << std::endl; exit(-1); } unitree::robot::ChannelFactory::Instance()->Init(0, argv[1]); Custom custom; sleep(1); // Wait for 1 second to obtain a stable state custom.GetInitState(); // Get initial position unitree::common::ThreadPtr threadPtr = unitree::common::CreateRecurrentThread(custom.dt * 1000000, std::bind(&Custom::RobotControl, &custom)); while (1) { sleep(10); } return 0; }