293 lines
8.6 KiB
C++
293 lines
8.6 KiB
C++
#include <cmath>
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#include <memory>
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#include <mutex>
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#include <shared_mutex>
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#include <thread>
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#include <chrono>
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#include "gamepad.hpp"
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// DDS
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#include <unitree/robot/channel/channel_publisher.hpp>
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#include <unitree/robot/channel/channel_subscriber.hpp>
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// IDL
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#include <unitree/idl/hg/IMUState_.hpp>
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#include <unitree/idl/hg/LowCmd_.hpp>
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#include <unitree/idl/hg/LowState_.hpp>
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#include <unitree/robot/b2/motion_switcher/motion_switcher_client.hpp>
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static const std::string HG_CMD_TOPIC = "rt/lowcmd";
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static const std::string HG_IMU_TORSO = "rt/secondary_imu";
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static const std::string HG_STATE_TOPIC = "rt/lowstate";
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using namespace unitree::common;
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using namespace unitree::robot;
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using namespace unitree_hg::msg::dds_;
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template <typename T>
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class DataBuffer {
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public:
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void SetData(const T &newData) {
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std::unique_lock<std::shared_mutex> lock(mutex);
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data = std::make_shared<T>(newData);
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}
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std::shared_ptr<const T> GetData() {
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std::shared_lock<std::shared_mutex> lock(mutex);
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return data ? data : nullptr;
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}
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void Clear() {
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std::unique_lock<std::shared_mutex> lock(mutex);
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data = nullptr;
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}
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private:
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std::shared_ptr<T> data;
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std::shared_mutex mutex;
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};
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const int G1D_NUM_MOTOR = 29;
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// IMU状态结构体
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struct ImuState {
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std::array<float, 3> rpy = {};
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std::array<float, 3> omega = {};
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};
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// 电机控制指令结构体
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struct MotorCommand {
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std::array<float, G1D_NUM_MOTOR> q_target = {};
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std::array<float, G1D_NUM_MOTOR> dq_target = {};
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std::array<float, G1D_NUM_MOTOR> kp = {};
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std::array<float, G1D_NUM_MOTOR> kd = {};
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std::array<float, G1D_NUM_MOTOR> tau_ff = {};
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};
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// 电机状态结构体
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struct MotorState {
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std::array<float, G1D_NUM_MOTOR> q = {};
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std::array<float, G1D_NUM_MOTOR> dq = {};
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};
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// Stiffness for all G1D Joints
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std::array<float, G1D_NUM_MOTOR> Kp{
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0, 0, 0, 0, 0, 0, // empty
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0, 0, 0, 0, 0, 0, // empty
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60, 0, 40, // waist
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40, 40, 40, 40, 40, 40, 40, // arms
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40, 40, 40, 40, 40, 40, 40 // arms
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};
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// Damping for all G1D Joints
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std::array<float, G1D_NUM_MOTOR> Kd{
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0, 0, 0, 0, 0, 0, // empty
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0, 0, 0, 0, 0, 0, // empty
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1, 0, 1, // waist
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1, 1, 1, 1, 1, 1, 1, // arms
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1, 1, 1, 1, 1, 1, 1 // arms
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};
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uint8_t mode_machine_;
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Gamepad gamepad_;
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REMOTE_DATA_RX rx_;
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DataBuffer<MotorState> motor_state_buffer_;
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DataBuffer<MotorCommand> motor_command_buffer_;
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DataBuffer<ImuState> imu_state_buffer_;
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ThreadPtr command_writer_ptr_, control_thread_ptr_;
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LowState_ g1d_low_state;
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IMUState_ Torso_IMU;
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bool A_PRESSED = false;
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bool IMU_Get = false;
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enum G1DJointIndex {
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LeftHipPitch = 0, // NOTE INVALID for g1d
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LeftHipRoll = 1, // NOTE INVALID for g1d
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LeftHipYaw = 2, // NOTE INVALID for g1d
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LeftKnee = 3, // NOTE INVALID for g1d
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LeftAnklePitch = 4, // NOTE INVALID for g1d
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LeftAnkleB = 4, // NOTE INVALID for g1d
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LeftAnkleRoll = 5, // NOTE INVALID for g1d
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LeftAnkleA = 5, // NOTE INVALID for g1d
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RightHipPitch = 6, // NOTE INVALID for g1d
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RightHipRoll = 7, // NOTE INVALID for g1d
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RightHipYaw = 8, // NOTE INVALID for g1d
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RightKnee = 9, // NOTE INVALID for g1d
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RightAnklePitch = 10, // NOTE INVALID for g1d
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RightAnkleB = 10, // NOTE INVALID for g1d
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RightAnkleRoll = 11, // NOTE INVALID for g1d
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RightAnkleA = 11, // NOTE INVALID for g1d
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WaistYaw = 12,
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WaistRoll = 13, // NOTE INVALID for g1d
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WaistA = 13, // NOTE INVALID for g1d
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WaistPitch = 14,
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WaistB = 14, // NOTE INVALID for g1d
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LeftShoulderPitch = 15,
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LeftShoulderRoll = 16,
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LeftShoulderYaw = 17,
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LeftElbow = 18,
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LeftWristRoll = 19,
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LeftWristPitch = 20,
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LeftWristYaw = 21,
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RightShoulderPitch = 22,
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RightShoulderRoll = 23,
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RightShoulderYaw = 24,
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RightElbow = 25,
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RightWristRoll = 26,
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RightWristPitch = 27,
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RightWristYaw = 28
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};
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// CRC校验值计算
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inline uint32_t Crc32Core(uint32_t *ptr, uint32_t len) {
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uint32_t xbit = 0;
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uint32_t data = 0;
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uint32_t CRC32 = 0xFFFFFFFF;
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const uint32_t dwPolynomial = 0x04c11db7;
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for (uint32_t i = 0; i < len; i++) {
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xbit = 1 << 31;
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data = ptr[i];
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for (uint32_t bits = 0; bits < 32; bits++) {
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if (CRC32 & 0x80000000) {
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CRC32 <<= 1;
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CRC32 ^= dwPolynomial;
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} else
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CRC32 <<= 1;
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if (data & xbit) CRC32 ^= dwPolynomial;
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xbit >>= 1;
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}
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}
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return CRC32;
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};
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// 躯干IMU消息回调函数
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void imuTorsoHandler(const void *message) {
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IMUState_ imu_torso = *(const IMUState_ *)message;
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Torso_IMU = imu_torso;
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}
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// 底层状态消息回调函数
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void LowStateHandler(const void *message) {
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LowState_ low_state = *(const LowState_ *)message;
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g1d_low_state = low_state;
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if (low_state.crc() != Crc32Core((uint32_t *)&low_state, (sizeof(LowState_) >> 2) - 1)) {
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std::cout << "[ERROR] CRC Error" << std::endl;
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return;
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}
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// 获取关节电机数据
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MotorState ms_tmp;
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for (int i = 0; i < G1D_NUM_MOTOR; ++i) {
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ms_tmp.q.at(i) = low_state.motor_state()[i].q();
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ms_tmp.dq.at(i) = low_state.motor_state()[i].dq();
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if (low_state.motor_state()[i].motorstate() && i <= RightAnkleRoll)
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std::cout << "[ERROR] motor " << i << " with code " << low_state.motor_state()[i].motorstate() << "\n";
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}
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motor_state_buffer_.SetData(ms_tmp);
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// 获取IMU数据
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ImuState imu_tmp;
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imu_tmp.omega = low_state.imu_state().gyroscope();
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imu_tmp.rpy = low_state.imu_state().rpy();
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imu_state_buffer_.SetData(imu_tmp);
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IMU_Get = true;
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// 更新遥控器状态
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memcpy(rx_.buff, &low_state.wireless_remote()[0], 40);
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gamepad_.update(rx_.RF_RX);
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if(gamepad_.A.on_press) A_PRESSED = true;
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// 更新机型编号
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mode_machine_ = low_state.mode_machine();
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}
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int main(int argc, char const *argv[]) {
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if (argc < 2) {
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std::cout << "Usage: g1d_arm_example network_interface" << std::endl;
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exit(0);
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}
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std::string networkInterface = argv[1];
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ChannelFactory::Instance()->Init(0, networkInterface);
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// Publisher
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ChannelPublisherPtr<LowCmd_> lowcmd_publisher(new ChannelPublisher<LowCmd_>(HG_CMD_TOPIC));
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lowcmd_publisher->InitChannel();
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// Subscriber
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ChannelSubscriberPtr<LowState_> lowstate_subscriber(new ChannelSubscriber<LowState_>(HG_STATE_TOPIC));
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lowstate_subscriber->InitChannel(LowStateHandler, 1);
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ChannelSubscriberPtr<IMUState_> imu_subscriber(new ChannelSubscriber<IMUState_>(HG_IMU_TORSO));
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imu_subscriber->InitChannel(imuTorsoHandler, 1);
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// 等待接收到第一帧IMU数据,打印躯干IMU状态信息
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while(!IMU_Get){
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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std::cout << "Torso IMU State: " << std::endl
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<< "RPY = "
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<< Torso_IMU.rpy()[0] << ", " << Torso_IMU.rpy()[1] << ", " << Torso_IMU.rpy()[2]
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<< std::endl
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<< "Gyro = "
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<< Torso_IMU.gyroscope()[0] << ", " << Torso_IMU.gyroscope()[1] << ", " << Torso_IMU.gyroscope()[2]
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<< std::endl;
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// 等待遥控器A键按下
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std::cout << "Press button A on the remote control to continue!" << std::endl;
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while(true){
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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if(A_PRESSED){
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A_PRESSED = false;
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break;
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}
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}
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std::cout << "A Pressed!" << std::endl;
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// 手臂摆动
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LowCmd_ dds_low_command;
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dds_low_command.mode_pr() = static_cast<uint8_t>(0); //构造底层控制指令
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dds_low_command.mode_machine() = mode_machine_;
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for (size_t i = 0; i < G1D_NUM_MOTOR; i++) {
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dds_low_command.motor_cmd().at(i).mode() = 1; // 1:Enable, 0:Disable
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dds_low_command.motor_cmd().at(i).tau() = 0;
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dds_low_command.motor_cmd().at(i).q() = motor_state_buffer_.GetData() -> q.at(i);
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dds_low_command.motor_cmd().at(i).dq() = 0;
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dds_low_command.motor_cmd().at(i).kp() = Kp.at(i);
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dds_low_command.motor_cmd().at(i).kd() = Kd.at(i);
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}
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double control_dt = 0.002;
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double max_P = M_PI * 30.0 / 180.0;
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double t = 0.0;
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std::cout << "Press button A on the remote control to exit the program!" << std::endl;
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while(true){
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double L_Shoulder_des = max_P * std::sin(2.0 * M_PI * t);
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double R_Shoulder_des = -max_P * std::sin(2.0 * M_PI * t);
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dds_low_command.motor_cmd().at(LeftShoulderPitch).q() = L_Shoulder_des;
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dds_low_command.motor_cmd().at(RightShoulderPitch).q() = R_Shoulder_des;
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dds_low_command.crc() = Crc32Core((uint32_t *)&dds_low_command, (sizeof(dds_low_command) >> 2) - 1);
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lowcmd_publisher -> Write(dds_low_command); //发布底层控制指令
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t += control_dt;
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// 按下遥控器A键或键盘Ctrl+C退出程序
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if(A_PRESSED){
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A_PRESSED = false;
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break;
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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}
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return 0;
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}
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